Less than 4 hours left!
The final hours of Sprite DLight's Kickstarter campaign are running, it will end in less than four hours and the madness still won't stop.
We are currently at 450 backers and more than 700% funded.
I have also been approached upon the subject of animated films featuring dynamic lighting with normal mapped sprites by two backers, and I think this is a great idea.
Chris Burton of ICEBOX Studios sent me a sample character sprite for testing purposes, which I processed with the tool.
This is what he used the normal map for:
The final hours of Sprite DLight's Kickstarter campaign are running, it will end in less than four hours and the madness still won't stop.
We are currently at 450 backers and more than 700% funded.
I have also been approached upon the subject of animated films featuring dynamic lighting with normal mapped sprites by two backers, and I think this is a great idea.
Chris Burton of ICEBOX Studios sent me a sample character sprite for testing purposes, which I processed with the tool.
This is what he used the normal map for:
I have also been approached upon the subject of animated films featuring dynamic lighting with normal mapped sprites by two backers, and I think this is a great idea.
Chris Burton of ICEBOX Studios sent me a sample character sprite for testing purposes, which I processed with the tool.
This is what he used the normal map for:
Rendered image by Chris Burton of ICEBOX Studios with additional modeling by David Gallagher, the used normal map was generated by Sprite DLight
This is just a short summary of Sprite DLight's Update #12. Click here for the update on Kickstarter!
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