Sprite DLight 0.2 brings several new features!
After a month of bug-fixing, troubleshooting and giving advice to some awesome people's first experiences with Sprite DLight, the second beta build is finally released - download links have been sent out to all backers of the project.
one of Sprite DLight's new features: normals can now be rotated around the X- Y- and Z-axis, original sprite: "Worldmap-places" ©2010-2014 AlbertoV (DYA Games)
Some of the most important changes are:
- Customizable background color for the Lighting preview
- Transparency support for the Lighting preview
- User defined settings profiles (Pro) are now available
- The normal map combination feature (Pro) is now available
- There is now an option to rotate the normals over the X,Y and Z axis (for things like isometric art)
- The alpha channel of the input sprite can now be used for the normal map
- There is now an option adjust the range of the shape volume effect, which will be particularly useful when processing batches of sprites with the same settings
Some of the new features will be discussed in an upcoming video tutorial, which will introduce some advanced techniques of normal map generation.
After a month of bug-fixing, troubleshooting and giving advice to some awesome people's first experiences with Sprite DLight, the second beta build is finally released - download links have been sent out to all backers of the project.
one of Sprite DLight's new features: normals can now be rotated around the X- Y- and Z-axis, original sprite: "Worldmap-places" ©2010-2014 AlbertoV (DYA Games)
- Customizable background color for the Lighting preview
- Transparency support for the Lighting preview
- User defined settings profiles (Pro) are now available
- The normal map combination feature (Pro) is now available
- There is now an option to rotate the normals over the X,Y and Z axis (for things like isometric art)
- The alpha channel of the input sprite can now be used for the normal map
- There is now an option adjust the range of the shape volume effect, which will be particularly useful when processing batches of sprites with the same settings
This is just a short summary of Sprite DLight Update #16 on Kickstarter!
This is just a short summary of Sprite DLight Update #16 on Kickstarter!