Thursday, January 2, 2014

Happy new year!

Happy 2014 from happy revised zombies!

It's been a while since my last post here, and there's a lot of stuff going on.
There are several game and art projects I am working on at the same time.
One of these projects is about character art, but I won't go into detail at this early stage.

Great news for developers interested in animated game character assets:
I upgraded to the modern and very powerful animation tool Spine, that speeds things up and produces animations of a much higher quality than the old tool I have been using before.
So, no more step-by-step exporting of every single frame, no more tattered edges (thanks to linear filtering) and no limits concerning the output resolution.

In the next few weeks I will revamp some of my characters so they will be just as shiny as the re-animated AweZombie in the video.

Make the best out of 2014, stay tuned for the upcoming assets, tutorials and game previews and enjoy the clip!

Do you want to see more Clips featuring the AweZombies? Leave a comment!


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